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Your vehicle resource as a .zip – yft, _hi.yft, ytd and the meta files. Modkit parts are found on their own.
FiveM vehicle workshop / runs in your browser
Drop in a vehicle .zip. Map the panels for liveries, pull the badges, harden the glass, trim the polygons – then export a resource that goes straight back into your server.
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Pick the paint panels and 5MTools unwraps them into a clean template. Paint it in the built-in editor – layers, images, text, brush – and see it on the car in 3D.
Click any part. De-badge in one go, detach a single piece, fill the hole, flatten an embossed logo, or delete a grille badge and let autofill rebuild the honeycomb around it.
Normal, bullet-resistant or fully bulletproof. Sets the flag in vehicles.meta and the glass strength of each window – the same setup armoured cars use.
A safe pass that only merges triangles you can't see the difference on, or a strong pass with a target when you need the frames back.
Start working on your project. Bring a vehicle in and use any tool – free to sign up.
Start your projectSheet 3 of 3
Your vehicle resource as a .zip – yft, _hi.yft, ytd and the meta files. Modkit parts are found on their own.
Any tool, any order, on the same car. Every change can be undone, and nothing touches your original files.
One click gives the same resource back with the changed files in place. Drop it in resources/ and restart.
Make an account and bring your first car in.
Create account